The main of them is Garm Bel Iblis's Gargantuan massive hovertank. Adaptational Badass: Thought not to the level of the Empire, the Alliance from this game has a variety of astonishingly powerful heavy vehicles that are not found in any other EU work.All Capital ships will be sitting ducks if you destroy their engines too. Destroying them will make taking down the other hardpoints an easier task. Achilles' Heel: Imperial Capital ships have external shield generators. This is necessary to make bombers more important. Acceptable Breaks from Canon: Projectile weapons such as torpedoes, missiles, and mass driver slugs are depicted as being able to completely ignore shields.11th-Hour Superpower: In the last mission of the Forces of Corruption campaign, you gain access to the Eclipse.The expansion pack Forces of Corruption is set between the events of the destruction of the first and second Death Stars, following the story of the intergalactic crime lord Tyber Zann and his organization, the Zann Consortium.Įmpire At War contains examples of the following tropes: A 2006 Star Wars Legends Real-Time Strategy game developed by Petroglyph and published by LucasArts with the aim of eliminating the bad name Star Wars RTS games had acquired.Įmpire at War is set between Revenge of the Sith and A New Hope, covering how the Alliance acquired their resources and the Empire's response, ending with either the destruction of the Death Star I or the Emperor congratulating Vader on the capture of five possible Alliance bases, respectively.
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